![]() ![]() ![]() This updated version of Stager includes a range of animation improvements. Stager can export and import full scenes through USD, including Stager specific data like ground plane settings, backplates and more. It is now enabled by default in Render mode and should result in blazing fast renders.Ī welcome enhancement to Stager is improved support for the USD file format, allowing a comprehensive round-trip workflow between Stager and other apps within the Substance ecosystem, as well as third party apps. Create parametric environment lights to use in any app supported by Substance 3D.Imagine rendering your product shots! With the new AI powered denoiser leveraging the GPU, you can deliver high quality renders in a fraction of the time it would typically take to render an image. Generate dynamic 3D models, or combine existing elements like curves and kitbash models. Build upon and learn from thousands of materials from Substance 3D Assets and Substance 3D Community Assets. Try everything, adjust anytime.Įndless possibilities, infinite combinations.ĭesigner comes with a rich node library to create your assets from scratch. Any step of the process can always be modified later. ![]() The node-based workflow allows you to use a wide range of approaches. Send your materials directly to Substance 3D Painter and Stager. Substance parametric materials are supported in most 3D creation tools and will integrate seamlessly into any workflow. Substance 3D Designer is used across many industries and is at the center of most video game and visual effects material pipelines. The industry standard for material authoring. Each asset can output infinite variations. ![]() With Substance 3D Designer, create seamless materials and patterns, image filters, environment lights, or even 3D models. ![]()
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